Hello! My name is Denis Savosin. I work as a Technical Designer at Yager, an independent developer of computer and video games based in Berlin, Germany. Unreal Engine 5 Early Access is out now and is full of new world-building and rendering features. While the Nanite, Lumen, and World Partition


A SimpleGAS is a set of tutorials for entry-level Unreal Engine enthusiasts who wants to leverage the power of the Gameplay Ability System in their prototypes. While there are great tutorials and GitHub repositories which cover the topic of GAS in more depth, this tutorial is requiring a minimum C++…


This is the first tutorial in the series dedicated to Gameplay Ability System. The goal for these tutorials is to be easily digestible, 10 minute-long reads focused on getting a working prototype of a gameplay mechanic on screen as fast as possible. …

Denis Savosin

Technical Designer at Yager Interactive. Ex live-producer at Electronic Arts. I write about Unreal Engine development, game business, and technology.

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